AI Insights · Timothy · January 2023
Top 5 3D Realistic Games in Croatia Q4 2022: Unified Platform Performance
In Q4 2022, the top 5 3D realistic games in Croatia showed varied trends in downloads, revenue, and active users on a unified platform. Sensor Tower provides detailed insights into these metrics.
Throughout Q4 2022, the top 5 3D realistic games in Croatia displayed diverse performance trends in downloads, revenue, and active users, as reported by Sensor Tower.
PUBG MOBILE from Tencent Mobile International Limited exhibited a notable increase in weekly revenue, peaking at approximately $7.4K in the week of December 19. Weekly downloads experienced fluctuations, reaching a high of 1.6K in the final week of December. Active users saw a slight increase, moving from around 25.5K at the start of the quarter to nearly 23.9K by the end.
Call of Duty®: Mobile by Activision Publishing, Inc. experienced a peak in weekly revenue of about $5.1K in early November, followed by another high of $4.8K at the end of December. Downloads showed a steady increase, culminating in 1.1K in the last week of December. Active users steadily climbed from 15.9K to 18.2K throughout the quarter.
State of Survival: Zombie War by FunPlus International AG saw a peak in weekly revenue of approximately $4.9K in late October. Downloads fluctuated, reaching a high of 437 in the last week of October. The number of active users saw a decline mid-quarter but ended with an upward trend, reaching about 3.9K in the final week of December.
Diablo Immortal from Blizzard Entertainment, Inc. had its highest weekly revenue of about $4.1K in the last week of December. Downloads were relatively stable, peaking at 330 in early October. Active users showed a slight increase from 1.5K to 1.8K over the quarter.
EA SPORTS FC™ Mobile Soccer by Electronic Arts experienced significant growth in weekly revenue, peaking at approximately $4.9K in mid-December. Downloads saw a substantial increase, reaching up to 12.9K in the final week of December. Active users also grew notably, from around 31.3K at the start of the quarter to 54.4K by the end.
These trends highlight the dynamic nature of the mobile gaming market in Croatia. For more detailed insights and data, visit Sensor Tower.